Hey there Chaos fanatics! I know its been a bit since my last posting. It has been busy both at work and at home, so I have had less time to game and model. That doesn't mean I haven't though... indeed, I have been snatching time here and there a bit. I told you in my last article that I was going to be working on something very big... so here it is!
I ordered the Castellan Knight after my in-laws got me a gift certificate to The Warstore (yes, they are very understanding in-laws). It arrived just as I was finishing up the Armigers. So once they were done I began building the Castellan. The model goes together quickly enough, and since I've put together Knights before it all seemed to make sense (the legs are the same, but the upper half is naturally, quite different).
I was very surprised at its size. I thought it would be larger than a regular Knight, and it is. But not by that much. I guess that makes sense- it is a Knight class titan. I just assumed it would be larger based on the pictures I had seen of it. But as they say- its not the size that counts...
Don't get me wrong. I love the model. I like the look of its main guns (particularly the plasma). I love all the other guns and missiles on the top of the Knight. It really does look like a war machine, spewing death in every direction. Indeed, it looks very killy and very 40K.
I painted it in my patented Adeptus Mechanicus scheme. The machine parts is Leadbelcher with liberal doses of Nuln Oil and Earthshade, followed up by some Necron Compound and Stormhost Silver. The armor plates are done generally with Stegadon Green, with other plates Thunderhawk Blue. I highlighted the lines of the plates with Russ Grey.
The only conversion work I did was a head swap with my previous Knight face mask / helm options. I wanted him to look just a little different from the Knight on the box, and this was an easy (and fairly obvious) way of doing that. Always save your bitz!!
The Knight Castellan's rules are quite imposing. The Plasma Decimator is a really good weapon firing 2D6 plasma shots (and Overcharge makes it deadlier still). The Volcano lance is a real vehicle / monstrous creature killer. The Twin Siegebraker cannons are a nice additional weapon (great for heavy infantry and light vehicles). Finally, the Shieldbreaker missile is awesome against big things with invulnerable saves (plus you can use a stratagem to target a character). I can't wait to try this out in battle.
While I was painting the Knight, the Urban Conquest box was released, and me being a sucker for a map based campaign, I immediately picked it up. If you haven't, you should consider it (if you and your friends want to run a campaign). It is a great set, and Joe and Brian and I have been playing on our map for a month or so, and we're all having a great time with it. The rules for the campaign are very straightforward, but the cards give a lot of variability.
Why am I bringing that up? Well, I got inspired by the Urban Conquest book to do more terrain- my dream is to make a Sector Mechanicus table with just Mechanicus structures- a real industrial zone. I bought the new Ad Mech building and I painted it- while painting the Knight. Yes, I was doing both at the same time, which is why the Knight took me so much longer. I was dividing up my painting time.
The building is quite large and line of sight blocking. I do like the new GW buildings in general (boy I'd like those other buildings too). So---- I will be building and painting more Sector Mechanicus terrain in the future. Indeed, I plan to do some Pipelines, Thermic Reactors, the crane set, and finally the big Tectonic Frag Drill that came out a little while ago. I figure the drill can be a centerpiece of my industrial zone.
Well, that's it for now. I'll be back to show off the terrain as I finish it. Until Next Time...
Sunday, March 31, 2019
Monday, January 21, 2019
A Pair Of Armiger Helverins
Hey there Chaos fanatics! Old Man Chaos (tm) is back with another astounding article here on Chaos Corner.
First off I wanted to say that I'm really liking the new (again) format of the White Dwarf. I like that it had some short stories (about Vigilus) and a revised Index Astartes for Crimson Fists, plus a nifty battle report, all of which I enjoyed quite a bit. I hope that each issue builds upon the success of this issue. Even my son enjoyed it!
At any rate, my wife (and son LOL) got me a box of Armiger Helverins for Christmas. just as my brother got me a Bloat Drone. I assembled and painted the Drone first, as it is something that I am quite familiar with. I have also painted a lot of Nurgle the past year or so, thus I went with the Drone and decided to wait on the Armigers.
With the Drone finished, I immediately dove into the Armigers. I really like the model (though I wish it had some weapon options to vary up their look). They went together fairly quickly, and are also quite sizable. Now, they aren't as big as a Knight or something, but they are pretty hefty in their own right.
I feel like it has been quite a while since I painted anything Mechanicus. If my own blog is accurate, the last time I did Ad Mech was August 2017!! Holy Cow- but that is a very long time. No wonder why I was rusty with the color scheme- I had to look up my notes on the scheme I did so that I could recall the colors used!
Despite my foggy memory, I ultimately painted them the same as my other Mechanicus and Imperial Knight stuff. The basic armor plates was Steggadon Green, with alternating plates painted up Thunderhawk Blue. Russ Grey was then the highlight for the edging and such. The trim was Balthazar Gold with Hapshut Copper layered over that. The mechanical parts were Leadbelcher with a heavy Nuln Oil wash. This was followed by a very little Stormhost Silver highlight.
In keeping with what I have done with the Knights, I added some decals to their shoulder plates. I didn't care for the Armiger decal set, so I mostly used decals from the Knight and Admech decal pages, plus a small scythe from Imperial Guard tanks (my last of the small decals unfortunately).
The decals really bring the models together. They also make the Armigers truly look like the small cousins of the larger Imperial Knights. I really like the look of them together. Now all I need si the close combat Armiger Warglaives to complete the set lol.
Rule-wise, I think the Helverins ain't bad. With 2 x 2D3 autocannon shots doing 3 damage each, these things are clearly good against heavy infantry (terminators) and some vehicles. As long as you roll well, these things could be quite formidable. I have heard that they are good, though some people swear by the close combat Warglaives (again, reason for me to get some of those).
Well, that's all for now. I wont be back right away, as I have something very big I'm working on, and I am sure that it is going to take me time to assemble and paint. Should I tell you? Maybe just a hint you say? Oh, alright. It is big, and it is Imperial Knight related. There? That enough? LOL
Until next time...
First off I wanted to say that I'm really liking the new (again) format of the White Dwarf. I like that it had some short stories (about Vigilus) and a revised Index Astartes for Crimson Fists, plus a nifty battle report, all of which I enjoyed quite a bit. I hope that each issue builds upon the success of this issue. Even my son enjoyed it!
At any rate, my wife (and son LOL) got me a box of Armiger Helverins for Christmas. just as my brother got me a Bloat Drone. I assembled and painted the Drone first, as it is something that I am quite familiar with. I have also painted a lot of Nurgle the past year or so, thus I went with the Drone and decided to wait on the Armigers.
| Gotta start 'em young... |
I feel like it has been quite a while since I painted anything Mechanicus. If my own blog is accurate, the last time I did Ad Mech was August 2017!! Holy Cow- but that is a very long time. No wonder why I was rusty with the color scheme- I had to look up my notes on the scheme I did so that I could recall the colors used!
Despite my foggy memory, I ultimately painted them the same as my other Mechanicus and Imperial Knight stuff. The basic armor plates was Steggadon Green, with alternating plates painted up Thunderhawk Blue. Russ Grey was then the highlight for the edging and such. The trim was Balthazar Gold with Hapshut Copper layered over that. The mechanical parts were Leadbelcher with a heavy Nuln Oil wash. This was followed by a very little Stormhost Silver highlight.
In keeping with what I have done with the Knights, I added some decals to their shoulder plates. I didn't care for the Armiger decal set, so I mostly used decals from the Knight and Admech decal pages, plus a small scythe from Imperial Guard tanks (my last of the small decals unfortunately).
The decals really bring the models together. They also make the Armigers truly look like the small cousins of the larger Imperial Knights. I really like the look of them together. Now all I need si the close combat Armiger Warglaives to complete the set lol.
Rule-wise, I think the Helverins ain't bad. With 2 x 2D3 autocannon shots doing 3 damage each, these things are clearly good against heavy infantry (terminators) and some vehicles. As long as you roll well, these things could be quite formidable. I have heard that they are good, though some people swear by the close combat Warglaives (again, reason for me to get some of those).
Well, that's all for now. I wont be back right away, as I have something very big I'm working on, and I am sure that it is going to take me time to assemble and paint. Should I tell you? Maybe just a hint you say? Oh, alright. It is big, and it is Imperial Knight related. There? That enough? LOL
Until next time...
Sunday, January 6, 2019
A New Bloat Drone Makes Three
Hey there my fellow Chaos lunatics. Old Man Chaos is back with a rather brief update. I got a couple of goodies from Santa for Christmas. I won't spill the beans on what they all are yet (as I need much more time to build and paint them). So I will show a model that I completed- a new Bloat Drone.
I got my third Bloat Drone from my brother as a Christmas present. So thanks to Steve I now have a trifecta of drones. I imagine that three of these buggers using their plague spitters is pretty lethal to most armies (D6 per spitter- each with 2 spitters). If you're rolling hot you can deal out a lot of damage (as long as you are within 9"). Ohhh... that makes me want to try them on the battlefield ASAP LOL.
So painting-wise, I painted him just like my previous Bloat Drones- Death Guard Green with liberal washes of Earthshade. Yes, Earthshade makes everything better. In Nurgle's case it makes models look nice and dingy.
As for the rust, I followed what I did with Typhus - I did dark browns followed by a stippling of orange and leadbealcher. It looks close enough to the other drones but I prefer it- the browns add a depth to the rusty parts.
The smoke I did tan with yellow washes. It keeps it consistent with the other models for Death Guard that have smoke (or whatever disease or gas) coming from them.
The drone's flesh I did differently from my previous drones. I did Kislev Flesh with successive washes of crimson. It looks like inflamed, diseased, irritated skin. I used Blood for the Blood God technical around some of the sores and gashes in the flesh.
So, thats my new drone. I now have a complete set. I can't wait to see them liquify things on the battlefield. Until next time...
Sunday, November 25, 2018
New Typhus and a New Plagueburst Crawler
Hey there Chaos fanatics. I know I've been missing in action for a while, but little children don't raise themselves you know- plus I'm busy at work too! I have had a lot less time to get my modeling and painting in.
| I got a new Warlord Titan LOL |
I've just had my birthday recently, and got several gifts from friends and family. My wife got me a new Plagueburst Crawler. Originally I wasn't a fan of the design, but it has since grown on me. I also think the rules for it need a bit of improvement (either make it ballistic skill 3 OR make the mortar 2D6 take the highest. A randomized weapon with a BS of 4 really sucks for the Death Guard).
However, the Entropy Cannons are lethal (again, if you get a 4+ BS), and I've discovered if you put a generic Chaos Lord there to babysit them you can re-roll 1s (so just avoid those 2s and 3s). If you are rolling hot, the Crawler is a very interesting tank, especially as its Daemonic and has Disgustingly Resilient to boot. Perhaps the Predator is a better option, but I do like this tank
At any rate, I built the model pretty quickly and wanted to do something to make it stand apart from the previous one I did . So I went to my bitz box and grabbed some Nurglings from the new Great Unclean One . At the time I wanted the model itself to stand out and not be distracted from by the Nurglings. So I had saved them. Now was my chance to use them.
I put two Nurglings on the spiked railings at either side of the tank. One looks like he is just sitting back relaxing as the tank moves forward, which I thought was amusing. The other Nurgling has a mace, ready to swipe at any enemy that gets too close to the Crawler. The third Nurgling was the one being stepped on bu the GUO, so he was kinda flat. Thus, he was the perfect size to place into the mortar of the Crawler. It looks like he is about to be fired at some unsuspecting foe. Again, it is amusing and goes with Nurgle's sense of humor.
I also took my time with the tank rust effects. I used dark browns, moving up to stippling brighter (Mornfang) browns, followed by stipplings of Ryza Rust and Leadbealcher. Thus the rust looks slightly different (and in my opinion better) than my previous tank.
All in all, I think this tank is better than my first. I really feel the Nurglings give the tank a bit of a story or joke. The tank really looks good, and while it looks similar to my previous one its just different enough to be an improvement. Now I need just one more LOL...
My friend Pete got me Typhus for my birthday as well. I didn't get the new Typhus when he came out last year as I already had my old Typhus. However, the old Typhus is very small compared to all the new Death Guard models. The Lord of Contagion is like a monster in comparison. In the end, I decided I wanted the new Typhus and put him on my Amazon list. Pete obliged and made him my birthday present.
I painted him Death Guard Green, with a healthy wash of Earthsahde to tone him down, followed by highlights of Nurgling Green. The plague vents were done with The Fang and darkened with the Earthshade as well. The blade of his Manreaper was done with the same rust technique I talked about above. I really think the blade really looks rusty- yes, I am proud of how that turned out.
Until next time...
Friday, July 27, 2018
Examining a Movie: Day of the Dead
Hey there my friendly neighborhood warp entities! Old Man Chaos is back in action just as I promised.
Almost a year ago, we learned of the passing of George A. Romero. While he was 77 years old and had lived a full life, I was very saddened when I saw it on my phone. If you have read this blog a bit you'll have noticed that Romero's dead films have a special place in my heart. Heck- my Plague Marines and Plague Zombies draw a lot of inspiration from those films!
I was lucky enough to have met Romero once. It was at NY Big Apple Convention at the Hotel Pennsylvania. This was I think in either fall 2005 or 2006 (I can't quite remember). Now this was before "Comicon" became the huge draw. There were plenty of smaller cons then (and now, but Comicon is obviously just huge). At any rate, George Romero was signing autographs. Naturally, I knew exactly what I wanted him to sign- a mini poster for Dawn of the Dead. When I finally got up to him I couldn't believe how tall he was. He was also very friendly and laid back. As he signed my poster I sheepishly asked him if there was going to be another Dead film after Land of the Dead (a film that I like quite a bit actually). He smiled and said something akin to "we shall see what happens". Now, he must have been asked that question 10 million times by every film and horror geek out there. But at no time did he show that. He was a friendly gentleman. Period.
Later in the Con, my brother and our friend Pete went outside to have a hot dogs and soda. While we were out there, Romero came out all by himself for a smoke. I wanted to go over and say "hey" but Pete was like "Let the man smoke in peace". Pete was right and so I left him alone. But it was awesome nevertheless.
The autographed mini poster is one of my most prized possessions. No, it has no certificate of authenticity. It is not numbered. Nor is it an original poster or something. None of that matters. This is special to me. It is now occupies a central place in my man-cave.
A while back, I did reviews of both NotLD and DotD, both as films and their interesting reflections on the times in which they were made. NotLD stands not just as a zombie film, but as a reflection of the uncertainties of a changing world (the 1960s), while DotD is a satire of our media and consumer obsessed society (the 1970s). It is those things for me that elevate the films beyond simple horror films. They have larger things to say about both history and the human condition. That makes them timeless.
After I watched Dawn of the Dead, I immediately sought out Day of the Dead on VHS. And immediately, I was disappointed. I really didn't like the film all that much. The movie lacked both the originality and action of the first two films. I recall watching it, hearing a lot of yelling and indiscriminate cursing, a fairly blood soaked finale, and then... a stupid ending. At the time, it was bland in comparison to the two that came before.
That was years ago, while I was in college. But of course, as one gets older, things change. A refined movie-viewing palette develops. New experiences and knowledge. Perhaps a growing amount of cynicism. But several years later when I revisited it I discovered that it was actually a powerful ending to the trilogy. Now some fans say Day is the best. I won't go that far. NotLD and DotD are superior films. But Day has a lot to offer, again about the human condition and the time period in which it was filmed. In previous reviews I went all out reviewing every nook and cranny of the movies. I won't do a beat for beat review here. Instead, I'll focus on some of the larger points that are threaded throughout the film and the trilogy as a whole.
Reaganism and the 1980s
Like the other two Dead films, this movie is an attempt at reflecting the times Romero was living in. This one is a bit different though, as it was made in the middle of the decade rather than at the end of a decade (which means he's commenting on things unfinished as it were). What exactly is he commenting on?
Well, in the 1960s America was going through a variety of identity crises- we were a changing nation in the 1960s, and NOTLD reflected the uncertainties of those changes. The 1970s saw America become helpless- ending of Vietnam, Watergate, Oil Crisis, etc. It also saw America become a lot more pessimistic and cynical.
The year 1980 became a bit of a turning point for America. The serious, though flailing, Jimmy Carter ran against Ronald Reagan, a Hollywood actor turned politician, promising to restore America via conservative programs. Reagan promised he would cut government spending, whilst increasing the size and power of the military. Trust Reagan, and he would solve the problems. Obviously, Reagan won that election.
At that point, "Reaganism" swept America. Liberals held Reagan in disdain, but also felt his vision was both flawed and dangerous. As Reagan increased the size of the armed forces, some Americans and Western Europeans alike thought he would unleash World War 3- massive protests were held in both America and Europe when Reagan wanted to deploy new missile systems in Europe. His rhetoric was also incendiary, calling the Soviet Union the Evil Empire. Finally (and importantly for this film), Reagan called upon scientists to create better (defensive?) weapons, such as the Strategic Defense Initiative (SDI- popularly known as Star Wars).
But Reagan's pro-military stance did more than that. It permeated American culture. American films became more violent, more "gung-ho", if you will. Rambo was a popular hero, taking us back to Vietnam and "winning" it retroactively. On TV, cartoons such as G.I. Joe promoted both America's military and the idea that shooting is the answer to any problem. Jingoism was omnipresent in American pop culture.
This is the world of Romero that he is commenting upon in Day of the Dead. A small group of soldiers and scientists have been ordered to solve the "zombie problem". The soldiers are certain of their guns alright; however they are callous, crude, etc. Obviously Romero is criticizing Reagan militarism- for Rhodes, Steel, etc., shooting is the answer to the problem. The scientists don't escape Romero's criticism either, as embodied by the rather amoral but brilliant Dr. Logan. It is clear that Romero thinks that Reaganism isn't going to solve anything, but rather, make it all worse. Neither the soldiers nor the scientists can get us out of this jam, despite what Reagan says. Humanity's days are numbered, and not all the bullets in the world are going to change that.
Is It Just Me or Is Everybody Crazy?
Something that escaped me on first viewing but is now something obvious is that every single character but one is crazy. Yep. Batshit insane. All but one. This is what makes the film difficult to watch, as opposed to the previous Dead films. The world is effectively over- Zombies outnumber humanity by the hundreds of thousands to one. There is simply nothing left. All that's left of humanity might well be in that missile base. That the base is filled with trigger happy soldiers and oblivious scientists make it all the sadder and more pathetic.
As I said, the film must be understood from that point of view. Humanity is dead and the few stragglers are simply crazy. How could they not be? After all of this, how could they not be unhinged? Let's look at Rhodes for example. The death of his superior has put him in charge. Rhodes screams, he threatens, he yells, waves his gun, even at the most innocuous of things. If the zombie apoc hadn't happened he'd be a military prick blowhard. But since all went to hell, Rhodes is just about shattered, and it clearly shows.
Naturally, Dr. Logan (AKA Frankenstein) has also seen better days. It is obvious he is a smart man, but has lost touch with reality. He wants to understand the zombie problem- but at this stage what's the point? He is interested in their memories, and hopes to domesticate them, zombies like Bub. It doesn't seem to register that feeding Bub parts of dead soldiers might be a bad idea for many reasons. Nor does it register that there is no chance of actually solving the problem. Logan just seems interested in his macabre experiments, nothing more or less.
What about John, the chopper pilot? He seems sane on the surface, and he understands that there is no solving the zombie plague. His answer is that they should all forget the past (keep it buried in the silo he basically says) and just live their lives on an island some where How can one do that in the midst of hell on earth I'm not sure- hence I think John isn't too tightly wound either. His belief that the zombie plague is God's punishment against man doesn't make him sound any saner.
Surely the heroine and main character, Sarah, is sane. Again, on the surface she appears to be, but again this is not true. Sarah as it turns out truly believes that a solution can be found. That there is a way to reverse the effects of the zombie plague. She puts up with both Rhodes and Logan, hoping that a cure will be found. Despite her skills and demeanor, she is crazy if she really expects to end this. Her hallucinations/dreams show that she is falling apart as well.
No, the only sane character left in the entirety of the base is McDermott. Why? Because his solution is to drink booze. He is always wanting a drink from his flask throughout the film. He stays with John because he's the least insane and is a capable fighter (to protect McDermott). But the booze helps him cope with the situation- I think that's a rational response LOL. And if this lush is all humanity has left then you can appreciate Romero's sick sense of humor.
Is That Really The End?
One of the things that bugged me was that, once again, our main characters escape by helicopter, this time to a sunny island and Sarah, McDermott, and John live happily ever after. Night's ending was nihilistic, with all the main characters dead. Dawn's wasn't much better- they leave on a helicopter without much fuel left- they won't be getting too far. But this ending seems false- we leave it all behind just like John says and they're all OK?
Perhaps the ending IS false. As you will have noted, Sarah has been plagued by nightmares the whole time, earlier in the film. At the end, just before she gets into the helicopter, a zombie jumps out at her and then... she awakens on that beach. Suppose the zombie really did get her, and this last dream of a happily ever after is just that. It's not real. Her irrational mind is trying one last defense against the inescapable. If that is true, perhaps no one makes it out of that base after all. I do not know what Romero intended, but my hypothesis makes it fit better with Romero's other endings. (It still bugs me though).
At any rate, thus ends Romero's original Dead trilogy. Now he's gone on to make a few more Dead films, but they are all weaker efforts- even Land of the Dead, which I do enjoy, is not on the same level as these three. No contest. However, these three are secure, having originated a genre of film whose power today is undeniable. But it wasn't just blood and guts that made Romero's films. It was the subtext, the combination of real world issues in this apocalyptic setting that makes Romero's films worthy of being called "great". Day of the Dead, though not as strong as the previous two, continued that trend, if in a rather bleak and even more hopeless way (despite its "happy" ending). These three films are commentaries on the times in which they were made, and that makes them all the more unique and special.
Almost a year ago, we learned of the passing of George A. Romero. While he was 77 years old and had lived a full life, I was very saddened when I saw it on my phone. If you have read this blog a bit you'll have noticed that Romero's dead films have a special place in my heart. Heck- my Plague Marines and Plague Zombies draw a lot of inspiration from those films!
I was lucky enough to have met Romero once. It was at NY Big Apple Convention at the Hotel Pennsylvania. This was I think in either fall 2005 or 2006 (I can't quite remember). Now this was before "Comicon" became the huge draw. There were plenty of smaller cons then (and now, but Comicon is obviously just huge). At any rate, George Romero was signing autographs. Naturally, I knew exactly what I wanted him to sign- a mini poster for Dawn of the Dead. When I finally got up to him I couldn't believe how tall he was. He was also very friendly and laid back. As he signed my poster I sheepishly asked him if there was going to be another Dead film after Land of the Dead (a film that I like quite a bit actually). He smiled and said something akin to "we shall see what happens". Now, he must have been asked that question 10 million times by every film and horror geek out there. But at no time did he show that. He was a friendly gentleman. Period.
Later in the Con, my brother and our friend Pete went outside to have a hot dogs and soda. While we were out there, Romero came out all by himself for a smoke. I wanted to go over and say "hey" but Pete was like "Let the man smoke in peace". Pete was right and so I left him alone. But it was awesome nevertheless.
The autographed mini poster is one of my most prized possessions. No, it has no certificate of authenticity. It is not numbered. Nor is it an original poster or something. None of that matters. This is special to me. It is now occupies a central place in my man-cave.
A while back, I did reviews of both NotLD and DotD, both as films and their interesting reflections on the times in which they were made. NotLD stands not just as a zombie film, but as a reflection of the uncertainties of a changing world (the 1960s), while DotD is a satire of our media and consumer obsessed society (the 1970s). It is those things for me that elevate the films beyond simple horror films. They have larger things to say about both history and the human condition. That makes them timeless.
After I watched Dawn of the Dead, I immediately sought out Day of the Dead on VHS. And immediately, I was disappointed. I really didn't like the film all that much. The movie lacked both the originality and action of the first two films. I recall watching it, hearing a lot of yelling and indiscriminate cursing, a fairly blood soaked finale, and then... a stupid ending. At the time, it was bland in comparison to the two that came before.
That was years ago, while I was in college. But of course, as one gets older, things change. A refined movie-viewing palette develops. New experiences and knowledge. Perhaps a growing amount of cynicism. But several years later when I revisited it I discovered that it was actually a powerful ending to the trilogy. Now some fans say Day is the best. I won't go that far. NotLD and DotD are superior films. But Day has a lot to offer, again about the human condition and the time period in which it was filmed. In previous reviews I went all out reviewing every nook and cranny of the movies. I won't do a beat for beat review here. Instead, I'll focus on some of the larger points that are threaded throughout the film and the trilogy as a whole.
Reaganism and the 1980s
Like the other two Dead films, this movie is an attempt at reflecting the times Romero was living in. This one is a bit different though, as it was made in the middle of the decade rather than at the end of a decade (which means he's commenting on things unfinished as it were). What exactly is he commenting on?
Well, in the 1960s America was going through a variety of identity crises- we were a changing nation in the 1960s, and NOTLD reflected the uncertainties of those changes. The 1970s saw America become helpless- ending of Vietnam, Watergate, Oil Crisis, etc. It also saw America become a lot more pessimistic and cynical.
The year 1980 became a bit of a turning point for America. The serious, though flailing, Jimmy Carter ran against Ronald Reagan, a Hollywood actor turned politician, promising to restore America via conservative programs. Reagan promised he would cut government spending, whilst increasing the size and power of the military. Trust Reagan, and he would solve the problems. Obviously, Reagan won that election.
At that point, "Reaganism" swept America. Liberals held Reagan in disdain, but also felt his vision was both flawed and dangerous. As Reagan increased the size of the armed forces, some Americans and Western Europeans alike thought he would unleash World War 3- massive protests were held in both America and Europe when Reagan wanted to deploy new missile systems in Europe. His rhetoric was also incendiary, calling the Soviet Union the Evil Empire. Finally (and importantly for this film), Reagan called upon scientists to create better (defensive?) weapons, such as the Strategic Defense Initiative (SDI- popularly known as Star Wars).
But Reagan's pro-military stance did more than that. It permeated American culture. American films became more violent, more "gung-ho", if you will. Rambo was a popular hero, taking us back to Vietnam and "winning" it retroactively. On TV, cartoons such as G.I. Joe promoted both America's military and the idea that shooting is the answer to any problem. Jingoism was omnipresent in American pop culture.
This is the world of Romero that he is commenting upon in Day of the Dead. A small group of soldiers and scientists have been ordered to solve the "zombie problem". The soldiers are certain of their guns alright; however they are callous, crude, etc. Obviously Romero is criticizing Reagan militarism- for Rhodes, Steel, etc., shooting is the answer to the problem. The scientists don't escape Romero's criticism either, as embodied by the rather amoral but brilliant Dr. Logan. It is clear that Romero thinks that Reaganism isn't going to solve anything, but rather, make it all worse. Neither the soldiers nor the scientists can get us out of this jam, despite what Reagan says. Humanity's days are numbered, and not all the bullets in the world are going to change that.
Is It Just Me or Is Everybody Crazy?
Something that escaped me on first viewing but is now something obvious is that every single character but one is crazy. Yep. Batshit insane. All but one. This is what makes the film difficult to watch, as opposed to the previous Dead films. The world is effectively over- Zombies outnumber humanity by the hundreds of thousands to one. There is simply nothing left. All that's left of humanity might well be in that missile base. That the base is filled with trigger happy soldiers and oblivious scientists make it all the sadder and more pathetic.
As I said, the film must be understood from that point of view. Humanity is dead and the few stragglers are simply crazy. How could they not be? After all of this, how could they not be unhinged? Let's look at Rhodes for example. The death of his superior has put him in charge. Rhodes screams, he threatens, he yells, waves his gun, even at the most innocuous of things. If the zombie apoc hadn't happened he'd be a military prick blowhard. But since all went to hell, Rhodes is just about shattered, and it clearly shows.
Naturally, Dr. Logan (AKA Frankenstein) has also seen better days. It is obvious he is a smart man, but has lost touch with reality. He wants to understand the zombie problem- but at this stage what's the point? He is interested in their memories, and hopes to domesticate them, zombies like Bub. It doesn't seem to register that feeding Bub parts of dead soldiers might be a bad idea for many reasons. Nor does it register that there is no chance of actually solving the problem. Logan just seems interested in his macabre experiments, nothing more or less.
What about John, the chopper pilot? He seems sane on the surface, and he understands that there is no solving the zombie plague. His answer is that they should all forget the past (keep it buried in the silo he basically says) and just live their lives on an island some where How can one do that in the midst of hell on earth I'm not sure- hence I think John isn't too tightly wound either. His belief that the zombie plague is God's punishment against man doesn't make him sound any saner.
Surely the heroine and main character, Sarah, is sane. Again, on the surface she appears to be, but again this is not true. Sarah as it turns out truly believes that a solution can be found. That there is a way to reverse the effects of the zombie plague. She puts up with both Rhodes and Logan, hoping that a cure will be found. Despite her skills and demeanor, she is crazy if she really expects to end this. Her hallucinations/dreams show that she is falling apart as well.
No, the only sane character left in the entirety of the base is McDermott. Why? Because his solution is to drink booze. He is always wanting a drink from his flask throughout the film. He stays with John because he's the least insane and is a capable fighter (to protect McDermott). But the booze helps him cope with the situation- I think that's a rational response LOL. And if this lush is all humanity has left then you can appreciate Romero's sick sense of humor.
Is That Really The End?
One of the things that bugged me was that, once again, our main characters escape by helicopter, this time to a sunny island and Sarah, McDermott, and John live happily ever after. Night's ending was nihilistic, with all the main characters dead. Dawn's wasn't much better- they leave on a helicopter without much fuel left- they won't be getting too far. But this ending seems false- we leave it all behind just like John says and they're all OK?
Perhaps the ending IS false. As you will have noted, Sarah has been plagued by nightmares the whole time, earlier in the film. At the end, just before she gets into the helicopter, a zombie jumps out at her and then... she awakens on that beach. Suppose the zombie really did get her, and this last dream of a happily ever after is just that. It's not real. Her irrational mind is trying one last defense against the inescapable. If that is true, perhaps no one makes it out of that base after all. I do not know what Romero intended, but my hypothesis makes it fit better with Romero's other endings. (It still bugs me though).
At any rate, thus ends Romero's original Dead trilogy. Now he's gone on to make a few more Dead films, but they are all weaker efforts- even Land of the Dead, which I do enjoy, is not on the same level as these three. No contest. However, these three are secure, having originated a genre of film whose power today is undeniable. But it wasn't just blood and guts that made Romero's films. It was the subtext, the combination of real world issues in this apocalyptic setting that makes Romero's films worthy of being called "great". Day of the Dead, though not as strong as the previous two, continued that trend, if in a rather bleak and even more hopeless way (despite its "happy" ending). These three films are commentaries on the times in which they were made, and that makes them all the more unique and special.
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