Showing posts with label Dark Eldar. Show all posts
Showing posts with label Dark Eldar. Show all posts

Tuesday, April 7, 2015

Introducing: The Masque of the Red Death

Greetings once more to my fellow Chaos fanatics! How are things in your neck of the Eye of Terror? What do you think of Khorne Daemonkin? I can't wait to play a game or two with this codex. It may not be "perfect", but it looks like fluffy fun indeed. I am currently painting a new Bloodthirster (damn, that thing is huge).

But I also put the finishing touches on some Harlequins (finally- took a long time to paint them). I still am working on the bikes and one vehicle. So--- let us begin:



My biggest challenge was to do a decent Harlequin force that would make a good ally for my Dark Eldar that would look complimentary, but quite different. My Dark Eldar wear black armor with red highlights. Now, how the heck would I be able to match em up?



After a lot of thought, I came to the conclusion that I would do their masks red- the red would match the DE well enough. Their jumpsuits would be black (with grey highlights). Then, I picked two opposing colors to red- purple and yellow. Thus, the look was born. Yellow was a pain in the arse to paint, I must say. However, it turned out good enough. I had fun, painting purple and yellow on opposing sides, etc. My only regret was that I absolutely couldn't do the check pattern. My hand simply shakes too much for such fine lines. I tried several times, but gave up.



My Solitaire I did in all purple with a pink mask, befitting of the actor who plays Slaanesh. The Deathjester I did in dark colors, though again the mask was red (kinda making him look like the Red Skull). The Shadowseers I was able to have fun with, paining red, purple, and yellow in different ways.




 I bought 2 Shadowseers because I figured Dark Eldar have no Psykers, so why wouldn't I go for more? I may get a third at some point- we shall see. Of course, I HAD to do a conversion on one Shadowseer- using a Kiss arm instead of a gun.



Now, why would these particular Harlequins ally themselves with my Dark Eldar? To answer that question, here is my Harlequin's story:


The Harlequin players known as the Masque of the Red Death were among the first troupes to appear after the fall. Their original name has been lost to time. They initially performed at the Iyanden Craftworld, but traveled far and wide to other Eldar, including the Dark Eldar.


The performance they are most famous for is the comedy/drama known as The Red Death. They have performed it so many times that they are now known as The Masque of the Red Death. The play has a particular relevance for the Dark Eldar. Indeed, the hero of the piece is in fact a Commoragh prince at the time of the fall. 


The play has several acts/dramas, but the central character throughout is Autë Lar, a wealthy inhabitant of the port city of Commoragh. The play begins with the beginning of The Fall. As Slaanesh is born and the Eldar are dying, fear grips all in Commoragh. Though they think they are protected, they can't be sure that Slaanesh won't get them- the doubt gnaws at the Commoragh Eldar, even though that fear doesn't make them change their depraved ways. Prince Autë Lar has a large palace, well hidden and protected (even by Commoragh standards). He invites his friends to stay with him, providing both safety and entertainment. Indeed, the guests engage in all manner of depravity and degradation as The Fall continues unabated in real space. 


When the gala is at its height, Autë sees a guest wearing a mask that he doesn't recognize- a smiling mask- stunning in its beauty. Autë personally invited all of his guests- how could there be someone here that Autë doesn't know? And no Dark Eldar would wear such a mask. Autë gives chase, pursuing the stranger throughout his fortress. The masked stranger retreats towards Autë Lar's most protected and private chambers. Autë pursues, thinking he has cornered this interloper. 



But the joke is on Autë Lar. The masked stranger reveals his true self to Autë. The stranger is in fact an aspect of Cegorach, the Laughing God; a fragment of the divine being given shape. Autë does not  doubt it at all, for he can feel the power of this entity; even the cynical Autë Lar must bend his knee to this living embodiment of a god. Cegorach explains that the Eldar gods are falling, and if they ALL fall, even the Dark Eldar won't be safe in their lair. Cegorach knows that Autë is calculating and cunning, with the strength and wits to overcome nearly any foe- but he is also mortal, and can easily be unseen to gods and daemons who are busy waging war at this moment. If ANY Eldar are to survive, Cegorach will need seven artifacts scattered throughout both the webway and real space. Only Autë can retrieve them. With no real choice, Autë agrees, and is immediately dispatched on this quest. Dark Eldar audiences laugh at Autë becoming the reluctant hero, knowing full well how foolish the very idea sounds- a heroic Commoragh Eldar? Impossible, absurd, and hysterical. 


Throughout the play, Autë is put in both dangerous and humorous situations, escaping each time just barely. The climax of the play comes as Autë must journey into the warp itself to find the last artifact. Within the warp, Autë (protected by Cegorach's power)witnesses the epic battle between Khaine and Slaanesh. In the midst of this titanic struggle, Autë is like an ant, scurrying around the footfalls of gods. In the end, Autë finds the last artifact, just as Khaine is about to be defeated. It is then that Cegorach appears, and uses his deceptive powers to protect Khaine's essence- allowing the shards to go into the craftworlds. It is at this point that the full cast of players come on stage- each one being a piece of Khaine. This dance is called The Red Death (hence the name of the play and Troupe). The dance starts as a lament, but builds into a hopeful piece, as parts of Khaine escape to fight again someday. As Slaanesh is about to take her rage out on Cegorach, Autë uses the artifacts to help Cegorach make his escape. The artifacts allow Cegorach to hide entirely in the webway, protected from Slaanesh. 


And what of Autë? The play never fully explains the fate of Autë Lar. The play ends with him in the warp helping Cegorach escape. Cegorach flees in a blast of blinding light. When it dims, all players except Autë have left the stage. Autë is kneeling near the artifacts, with the spotlight only on him, dimming until the stage goes dark. 

The character Autë Lar
Does he die? Escape? The ending is ambiguous, leaving it to the audience to ponder his fate. Some say that Slaanesh consumed his soul. Others believe that he made it back to real space, deciding to live on an Exodite world. Yet others think he MAY have gone with Cegorach- the first Harlequin perhaps? Again, the Dark Eldar audiences laugh at this suggestion.

Cegorach given living form in the play
Hope you have enjoyed the pics and my little back story. I will show you the rest of my Harlequin stuff (and my Bloodthirster) as soon as they are done. Until next time...


(Note: Just for fun- of course Masque of the Red Death is a short story by Edgar Allen Poe. I used the story as a springboard for the Harlequin play. Further, Autë and Lar are both Elvish words for prosperity. In Poe's story, Prince Prospero is the chasing down the unknown guest in his castle while the outside world is succumbing to an illness known as the Red Death).

Monday, March 23, 2015

Some Dark Eldar: Recently Completed

Hey there Chaos lunatics. Old Man Chaos here and boy, has it been a crazy time to be Chaos in Warhammer 40K! You've got Codex Khorne Daemonkin, a brand-spakin' new Bloodthirster, and now the Adeptus Mechanicus is in the offing- a Dark Mechanicus perhaps can't be too far behind, am I right? Hahahahaha!


At any rate, I have yet to put my bad boy Bloodthirster together because I have a backlog of stuff I am trying to finish. I am currently working on a small-ish Harlequin force as allies to my Dark Eldar. But to get to them, I had to finish some of the aforementioned Dark Eldar. I also had some Khorne Bloodletters I have been working on for a couple of months (in between doing the gaming boards, etc). Yikes! So many models, so little time...


As it turns out, I made myself a promise- I would finish my DE and Harlequins BEFORE I get to the Bloodthirster. Though the Chaos side of me is crying out, I know if I do the Bloodthirster, I will forget the other stuff, thus making my backlog grow more! No, I resolved to finish some other stuff first, so I can take my time on the Greater Daemon of Khorne.


So, first up is some pics of the new Haemonculus (a Christmas gift from my friend Pete, along with a Succubus that I haven't gotten to yet). I really like this model- much better pose than the finecast ones (though I managed to do some minor conversion work to them). I did nothing to this one, though. IF I get another of the new plastic, I'll be sure to do some "extra" work to it.



I painted the Haemonculus to fit in more closely with my Wracks. Since each Haemonculus would look radically different from any other Haemonculus- why not, right? So I painted him with purple washes, to be a LITTLE closer to my Wracks- but not to close, since he is WAY above the lowly servants.


Speaking of, here are some of the new plastic Wracks. I must say, they are so damn close to the finecast sculpts that they are virtually indistinguishable (some of the details are different, and the slotterbase gives it away). They look great, and really have a mean, sick look to them. The hooks, blades, and vials make them look like demented torturers right out of Hellraiser. I love these models, and enjoyed painting them.


I made 9 of them (one was made into a gunner for the Covenite Venom). So, combined with my 10 Finecast, I have 19 total. Not quite enough for some of the Formations from the Haemonculus Covens book, but its a start- I can pull off a couple now...


I also finished a second Talos. I love the model except for one thing... I hate how the model just stops at its base. I know it is hovering, but it just looks foolish. I much prefer the tentacles as the base of the engine. It could be floating, but the tentacles are near the ground, ready to grab the victims. I also dislike the "spirit catcher" thingie for the Chronos, hence the Talos tail.


In friendly games, I can use him as either a Talos or Chronos, and it won't matter. This new one looks very similar to my other one, just with more tentacles. So if I say the two are in a squad they will be either or, so it'll be easy to keep track of. Again, I have a formation here- 1, 1, and 1 Haemonculus, if I choose to. I do need ONE more to have a full squad though (and two more if I try for the Corpsetheif Claw formation- yikes).


So, here is the whole thing- 1 Haemonculus, 9 Wracks, the Talos, and the Venom I finished a few months ago. Not too shabby, huh? I could have brought out my other Haemonculus stuff, but that stuff is older- maybe at some point I will show off all my Covenite forces in one pic...


Well, that's all for now. I will be completing some of my Harlequin stuff very soon. Then, its on to the Bloothirster. I'll let you know my progress as it goes. Hope you are all doing some cool modelling stuff!


Until next time...

Friday, February 6, 2015

Darkl Eldar Viodraven Bomber

Greetings to you, my fellow supplicants of the false emperor. Old Man Chaos is back for another go, with your approval. Last time I showed off my commissioned Tyranids. This time, I just finished some of my own again- without further ado, allow me to show off my Voidraven Bomber!


Now, some have said that the Viodraven Bomber isn't worth its points cost, or that the Razorwings simply do a better job of it. All of that may be true, but there is no denying one simple fact- the model itself is absolutely amazing. It is very large, but it still has the sleek look and profile. It ties in perfectly to the Dark Eldar aesthetic, but yet looks like something special.


Just as a side rant, I am still not sure what to make of the Dark Eldar codex. The new 7th edition book seems to be weaker than the previous late 5th edition, but I can't quite put my finger on it. Wyches are fairly bad, due to overwatch and the fact that only one can have a haywire grenade- thus taking the versatility out of them. Wracks come in 5s, so that you CAN'T put a Haemonculus and 4 Wracks on a Venom. That blows. The changes to some of the vehicle upgrades is disconcerting, to say the least. They took out the cool characters (which I, admittedly, never used, but I think it hurt taking them out).


They did a few things good, though. The ability to put 3 Talos Engines in one squad is a scary proposition. The Scourges are improved, as you can now take 4 weapons in a squad of 5 (though it means they are likely to get killed fast- but if you aren''t concerned with Battle Forged, then you COULD have a field day taking a bunch of CHEAP scourges with Haywire rifles. The Razorwings are as nifty as ever, and I still like me a Ravager or two.


It only depresses me, though, when I see what is apparently a bang up job GW did with Necrons. As far as can I see it, GW did nerf a few things, but tightened up others, making the Necrons a tough, viable force (time will tell, but it looks solid upon initial inspection). The Dark Eldar didn't seem to fare as well, though I have only gotten in a few games under my belt with the new book.


At any rate, one of the big enigmas of the codex is the Voidraven Bomber. Its 160, but is armor 10 all round. That means some twin linked bolter fire can damage it, For 160?! That's insane. It SHOULD have been at least 11 all round, since it is a heavier-looking flyer than the Razorwing. Ugh. It almost seems like a waste of points.


The two stock void lances are good, but the mine is a mixed bag- one use, and it COULD scatter 6". It seems to be not quite as effective as it could be (a lucky hit will kill just about anything though- but I think you can take cover saves against it... if I'm reading the rules right). The ability to take missiles helps, but some of them are pricey. Add night shields, and this thing could be over 200 points--- just so a couple of bolters can take it down. That just makes no real sense to me. I'm not a crazy, must win type of player (certainly not if I play Dark Eldar), but this just seems stupid. I can't imagine taking it all too often, because of these glaring deficiencies.


But again, the model itself is great. It looks like a total bad-ass. It fits in with the Eldar/Dark Eldar flyers very well, and would make a great centerpiece to a Dark Eldar army (at least till the oft-rumored, almost mythical Vect re-do is released... if it is released). The clear plastic canopy for the bomber is a great touch, adding even more character to the vehicle.


Paint wise, I didn't do anything too wild here. I outlined the edges with Khorne Red. Then I decided to use Tamiya Red. It made the red more vivid on the large model. To my eyes, the Khorne Red outline is fine on the troops and smaller vehicles, but on the Voidraven it looked drowned out. Hence, the brighter red of the Tamiya Red. I liked it so much, that I have decided that all my Dark Eldar flyers will make use of that particular red. They still look like part of the same army, though they stand out a bit more.


So- when I do finally get a chance to use the Voidraven Bomber, I will report it here on the blog- I just don't know if it is battle effective or not. But hey, I had to get at least one, just for the sake of completion if nothing else (and it is one cool looking model).


And how will I be able to resist buying Harlequins? (Simple answer, I won't be able to, naturally). I have already been thinking of ways to tie them visually into my Dark Eldar army. Can't wait to get my grubby little mitts on them!


Well, that's all for now. Until next time...





Monday, January 5, 2015

Some Newly Completed Dark Eldar Stuff

Welcome back to yet another kinda exciting edition of Chaos Corner. Old Man Chaos hopes that you had a good holiday and New Years. I have been steadily working on several projects at once- certainly enough to keep me busy! I finished some Dark Eldar stuff, so I figured I'd show a few pics...


With the publication of the new Dark Eldar codex, I got the bug to do more DE. Unfortunately, I have not had good luck with my DE yet- the games I have played with them so far have not gone too well. However, I refuse to give up on them, and I'm continuing to work on them.

Raider:


First up is my newly completed Raider. It is basically the same as my other two, nothing fancy here. I did the same Khorne Red edge work for the armor (both the vehicle and the DE on board). It fits in with my other DE well enough. Like I said, no crazy conversion work. The DE on board are Kabalite, though, so it'll probably be a transport for the Kabals or Trueborn.



Reaver Jetbikes:


Here are three more Reaver Jetbikes that I have completed, so that means I now have 6 of these bad boys- at least, they were bad boys till 7th- now they aren't AS good, but they are still a solid choice. The one thing I have been doing to the Reavers is to have them all helmeted- no bare heads at all for them (as we all know, DE are nothing if not safety conscious ;-) .


I put the brass rod holding them up (the clear plastic ALWAYS break so easily on me). The rod was placed at odd angles, to make them look as if they are banking or swooping or something. Just being a little bit dynamic.



Hellions:


And now, some Hellions. Once again, they are much weaker in 7th. So I have like 15 of them or so by now. I have some that I can use as beastmasters if I want though, so if I take those out I have 10 or 11.


Again, same as my previous DE stuff. Khorne Red edge work, pale flesh colors, blue hair (the blue hair is weird, but it adds a bit of color to otherwise dark models. Again, I used brass rod to hold them up again. 



Venoms:



Last up, I have completed not one, but two Venoms. Now, I was never one for Venom spam at all. Until recently, I only had one Venom (I made it for my Kabalite Archon to ride in).  I received two more Venoms as gifts in the past, but I never quite got around to putting them together. Once the new book came out, it got me into a Dark Eldar kick, so I decided to work on them.


I created a Venom for my Succubus to ride into battle with some Bloodbrides. So, all the riders were made to be Wyches. I made it look very much like the other Venom, so there's not too much to brag about or explain regarding this one. Its a fully functional Venom that goes with my other DE vehicles.


The second Venom is a little different though. I decided to do a dedicated Haemonculus Venom with the bits from the new Wrack box. I really like the idea of being able to customize your Raiders/Venoms with the new Wracks. I was really inspired after looking at the Haemonculus Covens supplement. Now, I will never play an all Wrack/Haemonculus army, but the book has some great fluff and it was visually inspiring.


I painted the vehicle the same way as I did my other vehicles: I didn't want it to look too starkly different. So, its the same Khorne Red  edge highlight that the others are. The only thing I did to set it apart was the flag and symbols- I ditched the usual red flag and decided to go white instead (I loved the look in the supplement, as I said).When I was thinking of the symbol, I had no idea- as you can tell, I'm not great at drawing symbols, writing, etc. So, I stole the Triforce. Yes, I know... but it could be a weird pentagram or something... Look, it works, OK? Don't give me a hard time (in case you can't tell, I'm not thrilled with it, but it's done now- I am pretty good at knowing when to call a paint job a day, otherwise I'd still be painting my first Plague Marine in my search for perfection).


The absolute DUMB thing about the new codex is that Wracks come in squads of 5. That means that a Haemonculus can't take a bodyguard of 4 plus him in the Venom- ugh. Why did they do that? It is so damn annoying. So either I put the Haemonculus with 4 Trueborn/Bloodbrides- oh wait. THey come in 5s as well, so I guess that's out too... Ugh. GW- what were you thinking?!


Well, at any rate, that's all for now. I'm putting the finishing touches on a few more things, and I'm starting a whole bunch of other projects too- indeed, my wife got me something VERY big for Christmas, and I can't wait to finish it and show it off here! It's going to take a while to do, but when it's done... whew!!

Until next time...