Hey There Chaos Fanatics! I'm sure many of you have been excited about Curse of the Wulfen. I have been going through the story-line slowly- it is very exciting and a lot of fun. I did quickly devour the Rules book, and its a mixed bag for Daemons. It is very difficult to do a Daemonic Incursion with some of those formations- they are VERY unwieldy (seriously, 9 units of Horrors? 7 units of (but-ugly) Beasts of Nurgle? Give me a break). I feel that the Daemons got shafted here a bit- to do the Incursion, you have to sacrifice a TON of versatility and balance. The Space Marines Decurion is very tactically flexible, for example (yes, there are "unit taxes", but not like this). Time will tell, but I think the Daemonkin book is better than this Daemon upgrade. I'll certainly have to try it soon.
So, this posting has a smorgasbord of stuff, so why not get started then...
First, I have completed another Skitarii Dunecrawler. I really love this model, and it fits in so well with the Mechanicus aesthetic. I equipped this one to be similar to my previous one. My thought was that they should be uniform within their vehicle squadron. In truth, I may have to get 2 more and make them anti-air support.
At any rate, I continued my Stegadon Scale Green with Thunderhawk Blue plates and Russ Grey highlights. Although the base is green, the highlight certainly makes it look blue. I painted the gears and legs with Leadbelcher, with Nuln Oil over all, with lighter metal highlights. The trim I did Balthazar Gold with Bronze over it. The energy of the gun, etc. I did with Khorne Red, adding successive highlights of reds and ending with orange. This give it a deeper, energy-pulsing look.
My wife recently commented that my Mechanicus army has grown really, really large fairly quickly. To recap, I have (painted) the following: 1x Tech-Priest Dominus, 6 Kastellan Robots, 3 Datasmiths, 6 Grav Destroyers, 3 Plasma Destroyers, 3 Breachers. My Skitarii include- 10 Rangers, 3 Ironstriders, 5 Sicarian Infiltrators, and 2 Dunecrawlers. Plus, I have 2 Imperial Knights. Unpainted I have another Ironstrider, 5 Sicarians, and 20 Skitarii Rangers. Whoa... maybe my wife is right?
As I have told you many, many times- I am always drawn back to Chaos. I always will be. The Mechanicus has my interest, sure, but... my true love will always be Chaos. So, recently I painted up 10 more Khorne Bloodletters.
These I did slightly differently. GW has a new Dry paint Astorath Red that I used. I did Khorne Red base coat with Nuln Oil liberally used on the models. Then I did Astorath Red drybrused over. This gives them the models a deep red color. I then used Wild Rider Red highlights to make the models really pop. Overall, I am pleased with the new Red dry paint.
The daemons swords I did Dryad Bark brown with Trollslayer Orange highlights, making the sword look fire-y and molten. The Bloodreaper's sword I painted with the technical Blood over the whole sword- the blood is translucent, so you still see the orange and brown underneath. I just wanted his sword to look different.
I did the Banner of Blood similarly to my previous banner. The flag is black with grey highlights. Then, I used Khorne Red to draw the Khorne symbol. I used Mephiston Red and the Blood technical to put blood smears all over the banner.
Thus, my Daemons were complete. They certainly compliment my previous Khorne Daemons. This means I have 40 Bloodletters! With my Bloodcrushers and Flesh Hounds, I have enough to do the Daemon formation Murderhorde. But brother is that a lot of points!
In between painting, I have also been reading Black Library stuff at a pretty good pace. What follows aren't full reviews, just impressions:
First, I'd like to comment on The Beast Arises series. I liked I Am Slaughter, though I feel it is one of Abnett's lesser efforts (now, his weakest is still really good, but still). I finished the second book in the series Predator, Prey by Rob Sanders. I must confess the book was odd. It seemed to be a bunch of vignettes, bouncing from war-torn world to war-torn world with little or no connection between events. It wasn't bad, but it wasn't great either- and it only minimally advanced the overall plot. However, I did like the ending(s) to some of the stories within. There's one scene toward the end when the Space Marines are getting ready for a final battle in a wrecked Star Fort. The book quietly details the smashed relics of Rogal Dorn, and you get this sense of sadness and loss. The hopes of the Emperor and Primarchs have truly collapsed- war without end has come at mankind from all fronts. It was a well-written part, and it moved me. So did the end of a female guardsman. She was forced to make a world shattering decision, made poignant by the fact that she was pregnant. Now, I don't recall a Black Library book that dealt with such a realistic concern; in this case Sanders put the horrors of the galaxy in strong relief- a mother with absolutely NO hope in a galaxy gone mad. Both of these "endings" were great- I just wish they had been in a better book.
Finally, I just completed Pharos by Guy Haley. Now, I think I read a short story of his at some point in the past and I didn't care for it that much. As a result, I avoided his more recent works (Valedor, etc). I saw he was the author of Pharos and I was like "man, I guess I'll be missing that HH story". However, I saw on line some positive reviews, so I decided to give Haley a second chance. And boy, was I glad I did. Pharos is an amazing book. Crisp action, VERY well-drawn characters (both good guys and bad guys), and, frankly, worthy of Know No Fear, Betrayer, and Unremembered Empire (it contains threads from all of those, and takes some of those strands to their logical conclusions). I found three really noteworthy things about the book- I'll try to avoid spoilers.
First, the emerging friendship between Dantioch (the non-traitor Iron Warrior) and Pollux (Imperial Fist) is very compelling. We know the two legions HATE each other (and we know the hatred will get deeper and harsher after the Heresy), and yet their friendship shows "what might have been"- if only the Legions and their Primarchs could see past their petty issues- the Emperor could have accomplished his dream. Dantioch and Pollux show the wasted potential of the Emperor's works.
Second, there's a guardsman Sgt. Mericus. He's a bit roguish at first, and a bit too sarcastic (comic relief?). But, as the story went on, Mericus encouraged bravery in his men, and through quick thinking managed to pull off some miracles in the heat of battle. Mericus becomes our surrogate- a regular guy confronted by the horrors of the Night Lords. Without spoiling too much- Mericus has a brave last stand, and it was exciting and moving stuff. A great character.
Finally, I want to make special mention of Haley's treatment of the Night Lords. As I'm sure you're aware, Aaron Dembski-Bowden has a lock on Night Lords with his Talos trilogy. However, Haley gives him a run for his money in his characterization of the Night Lords (and that's high praise). I love how he puts them in various shades of evil and wickedness. Rather than just make them evil for evil's sake, Haley gives them many motivations, and many different thoughts on what they think their Legion is (and is becoming). The brothers Kellndar and Kellenkir exemplify this- both are "bad guys", yet you feel some pity for them, and you can see that "evil" may well be a sliding scale. I was also very amused by the flamboyant Krukesh the Pale- his command of a host of Night Lords drives much of the action. He's quite vile, but has a sly sense of humor. Finally, there is Skraivok, a Claw leader that has his own agenda, though he longs (in his own way) for the old days of the Legion. His machinations lead to a lot of suspense and tension among the Night Lords, making their scenes so much more interesting and complex, as opposed to just plain "evil" (though the Night Lords do plenty in this department too).
I was pleased by the appearances of Guilliman and Sanguinius. However, I was unhappy to see Kurze once again. I like him, but damn- he's been in a ton of these HH books now. I think we get the picture about him at this point. He comes across as moody and angsty- again, we get it. His appearance leads to an interesting scene, but it ultimately resolves NOTHING. Its as if he has a contract to cameo in X amount of HH books... Can't we see more of some of the other Traitor Primarchs? How about more Peturabo, or Mortarion? Oh- and read the epilogue... amazing!
Anyway, I can't recommend Pharos enough. If you love 40K fiction or are following the Horus Heresy series- this book is an excellent addition to the overall story. I give Haley a huge amount of credit for living up to Abnett and ADB- no mean feat. Check the book out.
On top of all this, I have a tournament tomorrow at my local. Really looking forward to it. I'm sure I'll take pix and then post them on Chaos Corner at some point.
Until next time...
Showing posts with label Dan Abnett. Show all posts
Showing posts with label Dan Abnett. Show all posts
Friday, February 19, 2016
Friday, January 22, 2016
Mechanicus Update & 200th Post!
Hey there Chaos lunatics! Old Man Chaos is back once again- though I don't have a lot of Chaos to offer this time. This is however my 200th posting, so I'll make it a double-sized extravaganza. Indeed, like the title says, I've got some brand new Mechanicus stuff to show off. So, without further delay...
I have always been interested in the workings of the Mechanicum. They are a vital part of the Imperium while also being very odd (which, considering the state of affairs in the 41st Millennium, is saying something). I always enjoy an appearance by a Magos in the 40K fiction. They are human, but in so many ways, practically alien.
It was sometime last year that I fell into collecting a Mechanicus army. I am not sure why GW had to make it 2 books- yeah, yeah, to make money, but it makes no sense. Anyways, there are rumors that they will be getting a consolidated book this year, plus a few units (a flyer I hope). That would be better than having to ally Skitarii and Mechanicus- and then flip around 2 books for the rules... ugh.
Both halves have some great models, and a lot to offer a player. I must admit- I was enamored by the Kastellan Robots. I love their size, and the fact that they are actual robots, and not servitors with human components. I like that they come from the Dark Age of Technology- predating the Imperium. I love the concept that they must be constantly programmed- not sentient AI for the Imperium, thank you...
Just the idea that these ancient, lumbering, and unfeeling behemoths are striding the battlefield, acting at the behest of a Tech-Priest- well, I just love that. Over the summer, I painted 2 of the Kastellans. However, over the holidays, I got 4 more (2 boxes). I immediately put them together and began painting them.
First, while I love the models, they are not exactly posable. Sure, you can put the arms wherever, but the body is static, and the legs only seem to go together only one way. I tried very hard to give them some motion- twisting their torsos, trying to get the legs into different positions, etc. For the most part, I succeeded. They have a range of motion now, making each robot look a little different.
One of the things I did not like about the models are their heads. I certainly dislike how GW painted them (just metallic). Kind of boring. After getting some inspiration on the Internet, I made the faceplate look like a computer screen, complete with green scroll lines and a target matrix. Not only did it solve the problem of the bland heads, it also allowed me to give the robots a sense of "looking"- slight variations on where I pained the target matrix makes it look like they are scanning in different directions. It adds to their "range of motion" as it were.
Finally, because I can't help myself, I HAD to convert one of them- I made one ripping apart an Ork. I had been tempted to make it a Chaos Marine, but I have some Ork bits and rarely use them- I figured why not. I used green stuff to make the pulled intestines- and presto, instant bisected Ork.
I also went a little further with the new 4 than I did with the first 2 I did. I put more Thunderhawk Blue stripes on the robots. I faded and scratched them a bit to simulate wear and tear. I wanted to differentiate them all ever so slightly (perhaps they are robots from different areas or forges). The stripes add some diversity without ruining the uniform look.
I am thrilled with the 6. I know its a lot points-wise, but I just love the idea of having six of these things marching towards their foes, each one a tough and durable monstrous creature. Together they look so damn intimidating!
Not to be outdone, my ranks of Kataphrons has also grown, thanks to my birthday and holidays. I made one set Grav destroyers (after years of Chaos being pummeled by Grav- it feels good for me to be the one wielding it in such quantities). I assembled the other box as Breachers. So now I have 6 Grav, 3 Plasma, and 3 Breachers. I may need a box or two more to round it out and give me more versatility.
I initially did not like the Kataphron models- but I must say they grew on me quickly. Like the Kastellan Robots, they don't have a lot of motion or possibility. Nor should they I suppose, as they are mindless servitors. I did try to make them a little dynamic by posing the guns and angling the heads to match.
When I used these a while ago, the Destroyers were most effective against Terminators and Space Marines. AP2 is nothing to sneeze at, and they fire so many shots! I am looking forward to trying out the Breachers next time I play (which should be sooner rather than later).
It is true that I love the fluff and concept of the mechanicus so much- I envision my army having just Katapron Servitors and Kastellan Robots methodically working their way up the field- an implacable, almost silent advance- silent save for the blurts of binaric code as they receive orders and send updates to their Mechanicus masters. Ooohhhh...
Nor have I ignored my Skitarii contingent. My friend Pete got me a box of Sicarians for my birthday. I decided to make them Infiltrators, because their helms make them look more robotic and inhuman. The models went together very quickly, despite their spindly looking nature.
They also painted up pretty fast, except for the wires. There, you really have to take your time, so that each wire is defined and that you don't get that paint on the model. The five of them came out really good, and they match the look and palette of the army. I do not know how useful they are on the battlefield, but I will be sure to put them to the test.
Overall, I prefer the Cult Mechanicus stuff compared to the Skitarii. I just like the idea of robots and mindless servitor drones comprising the entire force. The Skitarii are still (kinda sorta) human, and that doesn't excite me AS much. However, the Sicarians are mostly machine anyway, so perhaps they do indeed fit in. Oh---- I just wish they'd make a single book.
I have a ton of stuff on deck to build and paint. My wife got me Scarbrand- I assembled him, and I plan to paint him in a bit. I still have Mechanicus stuff in various stages of painting, so I want to do them first. It doesn't help that I painted an Ultramarine Drop Pod and a squad of the Centurions for my friend Brian. Technically, its my army, but I've been letting him use it so...
Lastly, I have been reading 40K fiction again (I dropped off it for a bit). I loved Ahriman: Unchained- great "conclusion" to his story. I also read Ravenlord. I loved that story. Corax may well be my favorite loyalist Primarch (though I think he talks too much despite his "taciturn" reputation). I can't wait to see what happens to him next. I also enjoyed the Cain story Old Soldiers Never Die. Commisar Cain going up against Plague Zombies (or "Revanants" as he calls them)- what's not to like. Blackadder and Baldrick in space fighting zombies is as fun as you'd expect. I also read I Am Slaughter by Dan Abnett, which kicks off a year long series about the Ork invasion of the 32nd Millennium. It was not one of Abnett's better efforts (when he is on- damn he is on), though I think he did a great job capturing the petty politicking of the High Lords of Terra. The action was just OK though. Of course, this is just book one. I am looking forward to see what comes next.
Well, that's all for now. Until next time...
I have always been interested in the workings of the Mechanicum. They are a vital part of the Imperium while also being very odd (which, considering the state of affairs in the 41st Millennium, is saying something). I always enjoy an appearance by a Magos in the 40K fiction. They are human, but in so many ways, practically alien.
It was sometime last year that I fell into collecting a Mechanicus army. I am not sure why GW had to make it 2 books- yeah, yeah, to make money, but it makes no sense. Anyways, there are rumors that they will be getting a consolidated book this year, plus a few units (a flyer I hope). That would be better than having to ally Skitarii and Mechanicus- and then flip around 2 books for the rules... ugh.
Both halves have some great models, and a lot to offer a player. I must admit- I was enamored by the Kastellan Robots. I love their size, and the fact that they are actual robots, and not servitors with human components. I like that they come from the Dark Age of Technology- predating the Imperium. I love the concept that they must be constantly programmed- not sentient AI for the Imperium, thank you...
Just the idea that these ancient, lumbering, and unfeeling behemoths are striding the battlefield, acting at the behest of a Tech-Priest- well, I just love that. Over the summer, I painted 2 of the Kastellans. However, over the holidays, I got 4 more (2 boxes). I immediately put them together and began painting them.
First, while I love the models, they are not exactly posable. Sure, you can put the arms wherever, but the body is static, and the legs only seem to go together only one way. I tried very hard to give them some motion- twisting their torsos, trying to get the legs into different positions, etc. For the most part, I succeeded. They have a range of motion now, making each robot look a little different.
One of the things I did not like about the models are their heads. I certainly dislike how GW painted them (just metallic). Kind of boring. After getting some inspiration on the Internet, I made the faceplate look like a computer screen, complete with green scroll lines and a target matrix. Not only did it solve the problem of the bland heads, it also allowed me to give the robots a sense of "looking"- slight variations on where I pained the target matrix makes it look like they are scanning in different directions. It adds to their "range of motion" as it were.
Finally, because I can't help myself, I HAD to convert one of them- I made one ripping apart an Ork. I had been tempted to make it a Chaos Marine, but I have some Ork bits and rarely use them- I figured why not. I used green stuff to make the pulled intestines- and presto, instant bisected Ork.
I also went a little further with the new 4 than I did with the first 2 I did. I put more Thunderhawk Blue stripes on the robots. I faded and scratched them a bit to simulate wear and tear. I wanted to differentiate them all ever so slightly (perhaps they are robots from different areas or forges). The stripes add some diversity without ruining the uniform look.
I am thrilled with the 6. I know its a lot points-wise, but I just love the idea of having six of these things marching towards their foes, each one a tough and durable monstrous creature. Together they look so damn intimidating!
Not to be outdone, my ranks of Kataphrons has also grown, thanks to my birthday and holidays. I made one set Grav destroyers (after years of Chaos being pummeled by Grav- it feels good for me to be the one wielding it in such quantities). I assembled the other box as Breachers. So now I have 6 Grav, 3 Plasma, and 3 Breachers. I may need a box or two more to round it out and give me more versatility.
I initially did not like the Kataphron models- but I must say they grew on me quickly. Like the Kastellan Robots, they don't have a lot of motion or possibility. Nor should they I suppose, as they are mindless servitors. I did try to make them a little dynamic by posing the guns and angling the heads to match.
When I used these a while ago, the Destroyers were most effective against Terminators and Space Marines. AP2 is nothing to sneeze at, and they fire so many shots! I am looking forward to trying out the Breachers next time I play (which should be sooner rather than later).
It is true that I love the fluff and concept of the mechanicus so much- I envision my army having just Katapron Servitors and Kastellan Robots methodically working their way up the field- an implacable, almost silent advance- silent save for the blurts of binaric code as they receive orders and send updates to their Mechanicus masters. Ooohhhh...
Nor have I ignored my Skitarii contingent. My friend Pete got me a box of Sicarians for my birthday. I decided to make them Infiltrators, because their helms make them look more robotic and inhuman. The models went together very quickly, despite their spindly looking nature.
They also painted up pretty fast, except for the wires. There, you really have to take your time, so that each wire is defined and that you don't get that paint on the model. The five of them came out really good, and they match the look and palette of the army. I do not know how useful they are on the battlefield, but I will be sure to put them to the test.
Overall, I prefer the Cult Mechanicus stuff compared to the Skitarii. I just like the idea of robots and mindless servitor drones comprising the entire force. The Skitarii are still (kinda sorta) human, and that doesn't excite me AS much. However, the Sicarians are mostly machine anyway, so perhaps they do indeed fit in. Oh---- I just wish they'd make a single book.
I have a ton of stuff on deck to build and paint. My wife got me Scarbrand- I assembled him, and I plan to paint him in a bit. I still have Mechanicus stuff in various stages of painting, so I want to do them first. It doesn't help that I painted an Ultramarine Drop Pod and a squad of the Centurions for my friend Brian. Technically, its my army, but I've been letting him use it so...
Lastly, I have been reading 40K fiction again (I dropped off it for a bit). I loved Ahriman: Unchained- great "conclusion" to his story. I also read Ravenlord. I loved that story. Corax may well be my favorite loyalist Primarch (though I think he talks too much despite his "taciturn" reputation). I can't wait to see what happens to him next. I also enjoyed the Cain story Old Soldiers Never Die. Commisar Cain going up against Plague Zombies (or "Revanants" as he calls them)- what's not to like. Blackadder and Baldrick in space fighting zombies is as fun as you'd expect. I also read I Am Slaughter by Dan Abnett, which kicks off a year long series about the Ork invasion of the 32nd Millennium. It was not one of Abnett's better efforts (when he is on- damn he is on), though I think he did a great job capturing the petty politicking of the High Lords of Terra. The action was just OK though. Of course, this is just book one. I am looking forward to see what comes next.
Well, that's all for now. Until next time...
Thursday, February 7, 2013
Review In Brief: Betrayer
Hey there Chaos fanatics! I'm sorry I've been away for quite so long- it has been very busy here at the Chaos estates, no doubt. However, I have been working on my Khorne Bezerker army- I'll have pics when I feel that I have more special models to show- my World Eaters are doing very well, and I am looking forward to taking to the field with them again soon.
Speaking of World Eaters, I finished Betrayer by Aaron Dembski Bowden a few weeks ago. I read it on my shiny new iPad- it really is an amazing device (see my review of Digital White Dwarf here ). At any rate, how was Betrayer, you may ask? Well, let's find out, shall we?
I have said it before, and I will say it again right now- ADB may well be the best writer at Black Library right now. It always seems to be a toss up between him and Abnett, and this book has only added to that- especially since this book is, in so many ways, a continuation of Abnett's fantastic Know No Fear. Indeed, it as a worthy follow-up to that story, as well as a story that expands on the entire Horus Heresy line in so many ways (though I'm contemplating calling it Lorgar's Heresy, considering the events of these books).
Basically, Betrayer continues the story of Know No Fear: a secondary group of Word Bearers has teamed up with the World Eaters to continue the assault on the Ultramar region, engaging in Lorgar's "Shadow Crusade" to plunge the region into anarchy, thus cutting off Guilliman from the rest of the Imperium. However, as always with Lorgar, he has something else up his sleeve. He is planning to sacrifice all in order to... save Angron's life?! What the...?
Exactly. It's surprising twists and turns like this that make the book so damn exciting. It is a great conciet to put the Word Bearers with the World Eaters- seeing Angron and Lorgar together (with amazing character beats for each), at first I kept hearing the Odd Couple theme. However, while their interactions were often amusing, they quickly became full of portent (knowing how the Heresy ends up). Further, the two legions are not, how shall I say... well coordinated. They despise each other, with the exception of Kharn (surprisingly level-headed) and Argel Tal (great to see him again), who both can see that things aren't so good with the rebellion and their respective Primarchs, no matter how things may seem.
So- the real star of the book is Angron, and what a character he is. ADB does the incredible- again- he takes what was always a rather 2 dimensional Primarch and makes him a full person- a WOUNDED full person at that. More than any other Primarch's portrayal, this one felt raw, emotional, realistic (if that is possible in 40K). Without filling in all the blanks, ADB shows that Angron is the "broken Primarch", ruined by the world he landed on as an infant (which we now learn is called Nuceria, in the Ultima Segmentum of all places!). All he ever knew was violence, bloodshed, tragedy, and loss. He never had a chance to develop normally- literally, thanks to the Butcher's Nails surgically implanted in his head, a device that makes him crave violence. This has made him angry, twisted, and bitter. Even his own legion is frustrated by his unpredictability and the fact that he is "damaged goods". It has also given Angron a rather unique view- he feels that the Emperor is a sham, a con artist just like any other would-be tyrant. In the words of Angron during a flashback:
"We fight because the Emperor wants every world in his hands. All he knows is slavery, painted in the inoffensive cloak of compliance. The very notion of freedom is a horror to him... We offer them compliance, or we offer them death".
That is powerful stuff- Angron has put his finger on the very contradiction that brings down the Imperium of 30K. This is what causes Chaos to engulf half the legions and the Imperium. And Angron calls it before just about anybody. Simply amazing. Angron is very sympathetic throughout, and you can't help but root for him, even if you know how this will turn out. Quite a literary feat indeed.
I really, really don't want to spoil the details of the story, as if you are a HH fan, this book has it all. I really like how ADB is tying his story to so many others in the HH series- (and even from other things like The Emperor's Gift and Ravenor, believe it or not) it really is exciting to feel this momentum and how the HH is so very complex. ADB is a juggler in this story- he has so many balls in the air at once and you fear that he may just drop them- but he doesn't, with a climax that is exciting, while tying up some threads while creating whole new ones. Everyone gets their moments: Lorgar, Kharn, Argel Tal, Guilliman, Erebus. The action is frantic at points, always exciting but clear to follow. Plots are furthered: what's the deal between Erebus and Lorgar- just who is playing whom exactly? Who is John Grammaticus and his guys, exactly- the biological children of the Emperor, perhaps? And Kharn? And... well, there's so much more, but again, I don't want to spoil.
The ending is just fantastic- incredibly fitting and fulfilling. Indeed, there is a great symmetry about where things start and where they end up, with a degree of irony for Lorgar and Angron alike. I loved it, and I can't wait to see where it goes from here. Just a note of caution- you need to read several HH stories to get this one fully, including: Legion, The First Heretic, After D'eshea, Butcher's Nails, and of course Know No Fear (D'eshea in particular- a short story). I mean, you can follow it if you haven't, BUT you'll get more out of it if you have, that's all I'm saying.
So, I give this 4 out of 4 Marks of Chaos. I cannot recommend this one enough. If you are a 40K fan at all, this book is just essential reading. I know you will enjoy it immensely.
I'm currently in the middle of Ahriman: Exile, and its quite good, I must say. I'll let you know when I'm done with it. Until next time...
Speaking of World Eaters, I finished Betrayer by Aaron Dembski Bowden a few weeks ago. I read it on my shiny new iPad- it really is an amazing device (see my review of Digital White Dwarf here ). At any rate, how was Betrayer, you may ask? Well, let's find out, shall we?
"Aye. Piss on Angron's grave when he finally lies dead" - Gharte of the World Eaters
I have said it before, and I will say it again right now- ADB may well be the best writer at Black Library right now. It always seems to be a toss up between him and Abnett, and this book has only added to that- especially since this book is, in so many ways, a continuation of Abnett's fantastic Know No Fear. Indeed, it as a worthy follow-up to that story, as well as a story that expands on the entire Horus Heresy line in so many ways (though I'm contemplating calling it Lorgar's Heresy, considering the events of these books).
Basically, Betrayer continues the story of Know No Fear: a secondary group of Word Bearers has teamed up with the World Eaters to continue the assault on the Ultramar region, engaging in Lorgar's "Shadow Crusade" to plunge the region into anarchy, thus cutting off Guilliman from the rest of the Imperium. However, as always with Lorgar, he has something else up his sleeve. He is planning to sacrifice all in order to... save Angron's life?! What the...?
Exactly. It's surprising twists and turns like this that make the book so damn exciting. It is a great conciet to put the Word Bearers with the World Eaters- seeing Angron and Lorgar together (with amazing character beats for each), at first I kept hearing the Odd Couple theme. However, while their interactions were often amusing, they quickly became full of portent (knowing how the Heresy ends up). Further, the two legions are not, how shall I say... well coordinated. They despise each other, with the exception of Kharn (surprisingly level-headed) and Argel Tal (great to see him again), who both can see that things aren't so good with the rebellion and their respective Primarchs, no matter how things may seem.
So- the real star of the book is Angron, and what a character he is. ADB does the incredible- again- he takes what was always a rather 2 dimensional Primarch and makes him a full person- a WOUNDED full person at that. More than any other Primarch's portrayal, this one felt raw, emotional, realistic (if that is possible in 40K). Without filling in all the blanks, ADB shows that Angron is the "broken Primarch", ruined by the world he landed on as an infant (which we now learn is called Nuceria, in the Ultima Segmentum of all places!). All he ever knew was violence, bloodshed, tragedy, and loss. He never had a chance to develop normally- literally, thanks to the Butcher's Nails surgically implanted in his head, a device that makes him crave violence. This has made him angry, twisted, and bitter. Even his own legion is frustrated by his unpredictability and the fact that he is "damaged goods". It has also given Angron a rather unique view- he feels that the Emperor is a sham, a con artist just like any other would-be tyrant. In the words of Angron during a flashback:
"We fight because the Emperor wants every world in his hands. All he knows is slavery, painted in the inoffensive cloak of compliance. The very notion of freedom is a horror to him... We offer them compliance, or we offer them death".
That is powerful stuff- Angron has put his finger on the very contradiction that brings down the Imperium of 30K. This is what causes Chaos to engulf half the legions and the Imperium. And Angron calls it before just about anybody. Simply amazing. Angron is very sympathetic throughout, and you can't help but root for him, even if you know how this will turn out. Quite a literary feat indeed.
I really, really don't want to spoil the details of the story, as if you are a HH fan, this book has it all. I really like how ADB is tying his story to so many others in the HH series- (and even from other things like The Emperor's Gift and Ravenor, believe it or not) it really is exciting to feel this momentum and how the HH is so very complex. ADB is a juggler in this story- he has so many balls in the air at once and you fear that he may just drop them- but he doesn't, with a climax that is exciting, while tying up some threads while creating whole new ones. Everyone gets their moments: Lorgar, Kharn, Argel Tal, Guilliman, Erebus. The action is frantic at points, always exciting but clear to follow. Plots are furthered: what's the deal between Erebus and Lorgar- just who is playing whom exactly? Who is John Grammaticus and his guys, exactly- the biological children of the Emperor, perhaps? And Kharn? And... well, there's so much more, but again, I don't want to spoil.
The ending is just fantastic- incredibly fitting and fulfilling. Indeed, there is a great symmetry about where things start and where they end up, with a degree of irony for Lorgar and Angron alike. I loved it, and I can't wait to see where it goes from here. Just a note of caution- you need to read several HH stories to get this one fully, including: Legion, The First Heretic, After D'eshea, Butcher's Nails, and of course Know No Fear (D'eshea in particular- a short story). I mean, you can follow it if you haven't, BUT you'll get more out of it if you have, that's all I'm saying.
I'm currently in the middle of Ahriman: Exile, and its quite good, I must say. I'll let you know when I'm done with it. Until next time...
Saturday, November 3, 2012
Book Review: Know No Fear
Hey there Chaos fans! I hope all is well in your neck of the woods. I've been doing plenty of modeling work (more on that in an upcoming post), as well as a bit of reading. In fact, I just completed Know No Fear by Dan Abnett. So, was it a hit or miss for the most prolific of the Black Library writers? Let's take a look...
I had bought this book when it first came out several months ago, and I was very excited to read it. The Battle of Calth is one of those legendary events in the Warhammer 40K mythos, and I could not wait to see how it would be expanded upon as a Horus Heresy book. Furthermore, First Heretic (by Aaron Dembski-Bowden) did a great job of setting up the Word Bearers and what events led to the Battle of Calth, so Know No Fear was the sequel or continuation, which was exciting. However, I had a huge stack of books, so I had originally decided to wait until I had time to read it and enjoy. Then, I became ill, and my reading was thrown off for months as a result. Slowly, as I was able to read again, I read The Emperor's Gift and Treacheries of the Space Marines. Now, I'm back to full capacity, and I decided to finally read this one.
Now, Dan Abnett is worshiped by some, and reviled by others. As for me, I think he's really, really good, but he does write clunkers. I absolutely loved the Eisenhorn Trilogy, but thought that the Raevnor Trilogy was lackluster. Prospero Burns was solid (if offbeat). I was anxious to see where Know No Fear would fall on the Abnett spectrum. Making it more complicated, this book would be following the lead of First Heretic, which is simply one of the best Horus Heresy books yet- could it possibly compare?
The answer is- absolutely!! Know No Fear is a fantastic read- it has it all, so many ideas, so many action beats, great characters, and it concludes some Heresy threads while continuing others (John Grammaticus, for example). It has suspense, a bit of humor, a great sense of scope, and relentless pacing.
The set up is this (no spoliers, as any 40K fan knows the basics about the "Muster at Calth"): Warmaster Horus has ordered that the Ultramarines link up with the Word Bearers on the Ultramar world of Calth and unite their forces to crusade against nearby Orks. Of course, the Ultramarines and Word Bearers don't quite get along, but the Ultramarine Primarch, Roubute Guilliman (well written by Abnett) figures this is just Horus' way of getting the two legions on the same page. Little does Guilliman know that Lorgar, Primarch of the Word Bearers, has embraced the gods of Chaos, converted Horus to the same gods, and is planning to tear the galaxy asunder. However, for that to be achieved, Lorgar needs to decimate the Ultramarines, and the gathering on Calth becomes the method to betray and destroy the Ultramarines.
The book is expertly placed, with the opening chapters reading like a thriller- you know bad stuff is about to go down, and it's great at making it suspenseful. Once the Word Bearers make their move, it becomes hugely tragic- the scale of the destruction is vast, and the Ultramarines are so slow to react, since they don't even know what's happening. The second half of the book deals with how Guilliman and his legion try to fight back- the battles evoke everything from Lord of the Rings sieges to a Star Trek: First Contact style spacewalk battle (wait till you read it- and that cover... wow!). Even if Guilliman can triumph, what will be left of Calth? And the galaxy itself?
Though the Ultramarines are the heroes, if you've read First Heretic, you know that it's much more complicated than that. What the Ultramarines did on Monarchia (under the Emperor's orders) to the Word Bearers- is it really all that different to what the Word Bearers want to do to Calth? Abnett plays that very cleverly- he does a great job of comparing and contrasting Lorgar and Guilliman. One writes constantly about "faith", while the other writes about "strategy". Both are more than simply warriors; they are philosophers, father figures to their legions, etc. They are also the sons of the most powerful, if seemingly flawed, man in the galaxy- a difficult legacy for both Primarchs to live up to- Guilliman tries to be prefect, while Lorgar has given up. There are a ton of comparisons to make, and by doing so Abnett really goes beyond simple "good" and "evil". Does "an eye for an eye" make the galaxy go blind? The Horus Heresy has become even more complex, and that's a good thing.
I don't want to give too much away- the battles are so vivid, and the strategies developed by the Ultramarines (the practical and the theoretical) are so well done by the author. The game of 40K really comes to life in these pages, and the drama of these two legions fighting one another makes it a great story. My only complaints are that there are too many characters to keep track of (especially at first), and that some threads are kept hanging (though, like John Grammaticus, there are threads that will pop up in future books). That said, I can't recommend this book enough. Just know that you SHOULD read First Heretic beforehand, otherwise you're only getting half of a great one-two punch. I give this book 4 out of 4 Marks of Chaos. If you are a Heresy fan, an Ultramarine or Word Bearer (or just Chaos) fan, you must read this book, its that simple.
I had bought this book when it first came out several months ago, and I was very excited to read it. The Battle of Calth is one of those legendary events in the Warhammer 40K mythos, and I could not wait to see how it would be expanded upon as a Horus Heresy book. Furthermore, First Heretic (by Aaron Dembski-Bowden) did a great job of setting up the Word Bearers and what events led to the Battle of Calth, so Know No Fear was the sequel or continuation, which was exciting. However, I had a huge stack of books, so I had originally decided to wait until I had time to read it and enjoy. Then, I became ill, and my reading was thrown off for months as a result. Slowly, as I was able to read again, I read The Emperor's Gift and Treacheries of the Space Marines. Now, I'm back to full capacity, and I decided to finally read this one.
Now, Dan Abnett is worshiped by some, and reviled by others. As for me, I think he's really, really good, but he does write clunkers. I absolutely loved the Eisenhorn Trilogy, but thought that the Raevnor Trilogy was lackluster. Prospero Burns was solid (if offbeat). I was anxious to see where Know No Fear would fall on the Abnett spectrum. Making it more complicated, this book would be following the lead of First Heretic, which is simply one of the best Horus Heresy books yet- could it possibly compare?
The answer is- absolutely!! Know No Fear is a fantastic read- it has it all, so many ideas, so many action beats, great characters, and it concludes some Heresy threads while continuing others (John Grammaticus, for example). It has suspense, a bit of humor, a great sense of scope, and relentless pacing.
The set up is this (no spoliers, as any 40K fan knows the basics about the "Muster at Calth"): Warmaster Horus has ordered that the Ultramarines link up with the Word Bearers on the Ultramar world of Calth and unite their forces to crusade against nearby Orks. Of course, the Ultramarines and Word Bearers don't quite get along, but the Ultramarine Primarch, Roubute Guilliman (well written by Abnett) figures this is just Horus' way of getting the two legions on the same page. Little does Guilliman know that Lorgar, Primarch of the Word Bearers, has embraced the gods of Chaos, converted Horus to the same gods, and is planning to tear the galaxy asunder. However, for that to be achieved, Lorgar needs to decimate the Ultramarines, and the gathering on Calth becomes the method to betray and destroy the Ultramarines.
The book is expertly placed, with the opening chapters reading like a thriller- you know bad stuff is about to go down, and it's great at making it suspenseful. Once the Word Bearers make their move, it becomes hugely tragic- the scale of the destruction is vast, and the Ultramarines are so slow to react, since they don't even know what's happening. The second half of the book deals with how Guilliman and his legion try to fight back- the battles evoke everything from Lord of the Rings sieges to a Star Trek: First Contact style spacewalk battle (wait till you read it- and that cover... wow!). Even if Guilliman can triumph, what will be left of Calth? And the galaxy itself?
Though the Ultramarines are the heroes, if you've read First Heretic, you know that it's much more complicated than that. What the Ultramarines did on Monarchia (under the Emperor's orders) to the Word Bearers- is it really all that different to what the Word Bearers want to do to Calth? Abnett plays that very cleverly- he does a great job of comparing and contrasting Lorgar and Guilliman. One writes constantly about "faith", while the other writes about "strategy". Both are more than simply warriors; they are philosophers, father figures to their legions, etc. They are also the sons of the most powerful, if seemingly flawed, man in the galaxy- a difficult legacy for both Primarchs to live up to- Guilliman tries to be prefect, while Lorgar has given up. There are a ton of comparisons to make, and by doing so Abnett really goes beyond simple "good" and "evil". Does "an eye for an eye" make the galaxy go blind? The Horus Heresy has become even more complex, and that's a good thing.
I don't want to give too much away- the battles are so vivid, and the strategies developed by the Ultramarines (the practical and the theoretical) are so well done by the author. The game of 40K really comes to life in these pages, and the drama of these two legions fighting one another makes it a great story. My only complaints are that there are too many characters to keep track of (especially at first), and that some threads are kept hanging (though, like John Grammaticus, there are threads that will pop up in future books). That said, I can't recommend this book enough. Just know that you SHOULD read First Heretic beforehand, otherwise you're only getting half of a great one-two punch. I give this book 4 out of 4 Marks of Chaos. If you are a Heresy fan, an Ultramarine or Word Bearer (or just Chaos) fan, you must read this book, its that simple.
Monday, April 9, 2012
Book Review: Prospero Burns
Hey there Chaos fanatics! Old Man Chaos is back with a book review. I have just finished Prospero Burns by Dan Abnett. Now, for me, while Dan Abnett is a great writer, I find that his work is often hit or miss. When he hits, he hits BIG. His Eisenhorn Trilogy may be one of the best 40K story arcs ever- the writing, pacing, detail, characterization, etc are all fantastic. It was the type of book that I didn't want to see end, since I felt so invested in Eisenhorn, Bequin, Aemos, and the rest. Equally good are Abnett's Horus Heresy books- Horus Rising is a great introduction to the series, and Legion has some of the greatest story twists of any Black Library book. However, Abnett does miss quite a bit too- for example, his Titanicus is quite underwhelming, with too many charcaters floating around and not enough Titan action. Also, though I loved the title character, his Ravenor series isn't nearly as good as Eisenhorn, which disappointed me. As for Prospero Burns, some fans have said that it doesn't focus nearly enough on the Battle of Prospero, and that it feels like you're just following some historian around for too long.
While I agree that the Battle of Prospero itself is a bit too short, the rest of the story is, in fact, very, very good. Indeed, I feel that it is one of Abnett's strongest to date. You see, there's multiple themes and stories running through this book. Yes, it culminates in the Battle of Prospero, but if you have already read A Thousand Sons, you already know the general contours of the battle itself, as well as the perspective of Magnus and the Thousand Sons themselves. This book is bigger than that battle, but in a fantastic way, Abnett uses the smallest, most insignificant character as a window into not just the fight between the Wolves and the Thousand Sons, but the bigger conflicts that are happening between mankind and the immaterium, as well as man's battles within himself.
I don't want to give too much away, so I'll try to keep spoilers to a minimum. The story is about Kasper Hawser, a historian and archeologist from Terra. Hawser has had some academic success in making historical discoveries about ancient Terran history, and has even gotten Imperial recognition for his work. However, Hawser grows tired of the beauracracy of Terra (great foreshadowing of the future of Terra's administratum) and decides to leave it all behind and go to Fenris, the home-world of the Space Wolves (Or Vilka Fenrika, as they prefer to be called). The Wolves take him in and make him Skjald, a storyteller for their legion. Hawser gets swept up in the Great Crusade, sees battles, meets Leman Russ and other major figures, and gets involved to the conflict between the Russ' and Magnus' legions.
Now, of course, it isn't quite that simple. Now here's where I will stop on the plot, since I don't want to give too much away. There are some twists here that I don't want to ruin; the surprises here are very interesting and make one interpret the events of the Heresy in a new light (though it doesn't quite match the twists of Legion- boy, those are doozies). I don't want to dwell on those, so I will instead look at some of the major themes and concerns of this book.
The first, and perhaps most vital question that the book seems to ask is "What is the purpose of Knowledge"? For Hawser (and perhaps, the Thousand Sons), knowledge is essential- the phrase "Those who fail to learn from history are doomed to repeat it" sums up his view. Hawser initially wanted to find the causes of Old Night, that time of anarchy when humanity nearly fell into ruin. Of course, Hawser suspects something sinister about the Warp, even if he is not sure what it really is out there. Of course, his own quest is mirrored by the Thousand Sons, who seek knowledge (ostensibly) for the benefit of mankind- learning about the esoteric and the Warp in order to master it.
The Space Wolves see knowledge a bit differently. To them, there are some things best forgotten. Too much knowledge is dangerous, even maddening. Traditions must be kept alive, stories of heroism and bravery must be told to inspire. But, knowledge just for the sake of it, can ruin people- excessive knowledge breeds corruption, ego, vanity. I would say that the Wolves value practical knowledge, but shun everything else. This philosophy is set up for some great contrasts between the two legions. And with that, one must question- did the Emperor go to far himself in the pursuit of knowledge and power? Should the Wolves feel the same sense of anger and disgust toward him?
Speaking of, the second issue of this book regards the purpose of the Space Wolves. Abnett goes out of his way to point out that the Emperor created each legion for a specific purpose. Some are made to fortify, others are made to be the Praetorian, etc. The Wolves are made to be the ultimate deterrent. A weapon of war so terrible, that it could even take on a Space Marine Legion. It seems that the Emperor knew that this might be a possibility, hence the Wolves. Interestingly, the Wolves are not thrilled with their role. To them, this is a thankless task, which causes them to be looked on as savages by all others. They aren't- they are simply designed to be ruthless warriors, able to destroy anything without pity or doubt.
The third issue is that this calls into question just how "wise" the Emperor really is, especially when you combine this with the other Heresy books. After all, if he knows about the dangers of Chaos, why doesn't he warn his Primarchs more forcefully? If the story is true, why did he use the powers of the warp to create the Primarchs (The First Heretic)? How does he not know about the Twin Primarchs (Legion)? How is it that the Emperor condemns religion ("The Last Church") while still allowing the Wolves to practice their "paganism"? There are way more questions than answers, and I doubt we will get any more than that, which is OK- it allows us fans to speculate.
There are some issues with the book though- the pacing is sometimes spotty, and his characterization isn't as good as his usual (though he does a great job with Leman Russ, while Kasper Hawser is a cipher- on purpose). The action scenes are clipped, and I do wish we got to see the Battle of Prospero a little bit more. I do love how the last act is told as if the Skjald is telling the story after the fact though.
Ultimately, Prospero Burns is one of Abnett's strongest (though not his best). If you enjoy the Wolves or the Heresy in general, I think you will enjoy this book. I intend on reading The Battle of the Fang next, as it seems to be the final part of the war between the Space Wolves and the Thousand Sons, even if it takes place a thousand years after the Heresy. I've heard great things about this one, so after Prospero Burns, I'm excited to get it started! As for this one, I give it 3 1/2 Marks of Chaos out of 4.
Until next time....
While I agree that the Battle of Prospero itself is a bit too short, the rest of the story is, in fact, very, very good. Indeed, I feel that it is one of Abnett's strongest to date. You see, there's multiple themes and stories running through this book. Yes, it culminates in the Battle of Prospero, but if you have already read A Thousand Sons, you already know the general contours of the battle itself, as well as the perspective of Magnus and the Thousand Sons themselves. This book is bigger than that battle, but in a fantastic way, Abnett uses the smallest, most insignificant character as a window into not just the fight between the Wolves and the Thousand Sons, but the bigger conflicts that are happening between mankind and the immaterium, as well as man's battles within himself.
I don't want to give too much away, so I'll try to keep spoilers to a minimum. The story is about Kasper Hawser, a historian and archeologist from Terra. Hawser has had some academic success in making historical discoveries about ancient Terran history, and has even gotten Imperial recognition for his work. However, Hawser grows tired of the beauracracy of Terra (great foreshadowing of the future of Terra's administratum) and decides to leave it all behind and go to Fenris, the home-world of the Space Wolves (Or Vilka Fenrika, as they prefer to be called). The Wolves take him in and make him Skjald, a storyteller for their legion. Hawser gets swept up in the Great Crusade, sees battles, meets Leman Russ and other major figures, and gets involved to the conflict between the Russ' and Magnus' legions.
Now, of course, it isn't quite that simple. Now here's where I will stop on the plot, since I don't want to give too much away. There are some twists here that I don't want to ruin; the surprises here are very interesting and make one interpret the events of the Heresy in a new light (though it doesn't quite match the twists of Legion- boy, those are doozies). I don't want to dwell on those, so I will instead look at some of the major themes and concerns of this book.
The first, and perhaps most vital question that the book seems to ask is "What is the purpose of Knowledge"? For Hawser (and perhaps, the Thousand Sons), knowledge is essential- the phrase "Those who fail to learn from history are doomed to repeat it" sums up his view. Hawser initially wanted to find the causes of Old Night, that time of anarchy when humanity nearly fell into ruin. Of course, Hawser suspects something sinister about the Warp, even if he is not sure what it really is out there. Of course, his own quest is mirrored by the Thousand Sons, who seek knowledge (ostensibly) for the benefit of mankind- learning about the esoteric and the Warp in order to master it.
The Space Wolves see knowledge a bit differently. To them, there are some things best forgotten. Too much knowledge is dangerous, even maddening. Traditions must be kept alive, stories of heroism and bravery must be told to inspire. But, knowledge just for the sake of it, can ruin people- excessive knowledge breeds corruption, ego, vanity. I would say that the Wolves value practical knowledge, but shun everything else. This philosophy is set up for some great contrasts between the two legions. And with that, one must question- did the Emperor go to far himself in the pursuit of knowledge and power? Should the Wolves feel the same sense of anger and disgust toward him?
Speaking of, the second issue of this book regards the purpose of the Space Wolves. Abnett goes out of his way to point out that the Emperor created each legion for a specific purpose. Some are made to fortify, others are made to be the Praetorian, etc. The Wolves are made to be the ultimate deterrent. A weapon of war so terrible, that it could even take on a Space Marine Legion. It seems that the Emperor knew that this might be a possibility, hence the Wolves. Interestingly, the Wolves are not thrilled with their role. To them, this is a thankless task, which causes them to be looked on as savages by all others. They aren't- they are simply designed to be ruthless warriors, able to destroy anything without pity or doubt.
The third issue is that this calls into question just how "wise" the Emperor really is, especially when you combine this with the other Heresy books. After all, if he knows about the dangers of Chaos, why doesn't he warn his Primarchs more forcefully? If the story is true, why did he use the powers of the warp to create the Primarchs (The First Heretic)? How does he not know about the Twin Primarchs (Legion)? How is it that the Emperor condemns religion ("The Last Church") while still allowing the Wolves to practice their "paganism"? There are way more questions than answers, and I doubt we will get any more than that, which is OK- it allows us fans to speculate.
There are some issues with the book though- the pacing is sometimes spotty, and his characterization isn't as good as his usual (though he does a great job with Leman Russ, while Kasper Hawser is a cipher- on purpose). The action scenes are clipped, and I do wish we got to see the Battle of Prospero a little bit more. I do love how the last act is told as if the Skjald is telling the story after the fact though.
Ultimately, Prospero Burns is one of Abnett's strongest (though not his best). If you enjoy the Wolves or the Heresy in general, I think you will enjoy this book. I intend on reading The Battle of the Fang next, as it seems to be the final part of the war between the Space Wolves and the Thousand Sons, even if it takes place a thousand years after the Heresy. I've heard great things about this one, so after Prospero Burns, I'm excited to get it started! As for this one, I give it 3 1/2 Marks of Chaos out of 4.
Until next time....
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